My first published game — a student collaboration where I handled all design and art. Touch falling peas, launch them in the right direction, and keep the dance floor jumping.
No longer available for downloadTouch falling peas and drag to launch them in the indicated direction. Peas collide to "wake up," then shoot toward the dance floor for points. Let one fall off the bottom and you lose points. Leaves block the path — collisions make them crumble, but peas reaching the dance floor trigger sun orbs that repair them.
This was a student collaboration under Peas Corp. I was responsible for all design and art — character design, UI, and visual direction. Programming was handled by Kenny Eitel using GameSalad, with audio by Duncan Iara.
It was my first taste of shipping something real — and it stuck with me.
| Design & Art | Michael Paynter |
| Programming | Kenny Eitel |
| Sound | Duncan Iara |
| Studio | Peas Corp |
| Platform | iOS |
| Tools | GameSalad, Photoshop |
| Released | May 23, 2009 |